PLAYER'S MANUAL · v4.89

Every quest, every mechanic, every item. Compiled with due diligence. Form 88-C laminated.

SECTION 01

QUESTS

Five citizens hand out work in Tendie Town. Look for the glowing yellow ? above their heads. Quest progress is per-character. Chapter 1 is Patty's chain, Chapter 2 is Brett's — see the full walkthrough for the story versions.

THE QUEST GIVERS

Pixel portrait of PATTY

PATTY

DINER BOSS

By the Moon Burger work zone on the plaza.

Chapter 1 chain: 6 quests. The first face a new player sees — coffee first, then the world.

Pixel portrait of FORAGER FRED

FORAGER FRED

PRODUCE BUYER

Farmer's market stall.

Buys berries & mushrooms, $1 each, cash on the barrel, no questions asked.

Pixel portrait of STELLA

STELLA

STYLE GURU

Threads & Trends boutique door.

One quest, infinite judgment.

Pixel portrait of ORIN

ORIN

EXTERMINATOR

Sidewalk by the Market Square manhole.

Repeatable rat contract. Swing first, ask questions never.

Pixel portrait of BRETT THE BULL

BRETT THE BULL

LODGE RECRUITER

Beside the Golden Bull statue on the plaza.

Chapter 2 chain: 5 quests. Bull Lodge door-man and hype engine — maximum volume, zero inside voice.

CHAPTER 1 CHAIN (PATTY)

▸ Briefing

  • Earn $5 in wages (any job)

TIP: Your very first shift is shortened to ~5 minutes — perfect for this.

▸ How to complete

  1. 01Find Patty at the Moon Burger door.
  2. 02Stand inside any glowing work-zone tile.
  3. 03Hold the shift until you've earned $5 in wages.
  4. 04Return to Patty.

▸ Briefing

  • Hold $200 (cash in pocket)

▸ How to complete

  1. 01Keep grinding shifts at the Moon Burger grill.
  2. 02Forage berries & mushrooms in the Whispering Pines and sell them to Fred for $1 each.
  3. 03Don't spend a tendie. The quest checks cash on hand.
  4. 04Hit $200 in your pocket, then turn in at Patty.

▸ Briefing

  • Reach level 2

▸ How to complete

  1. 01Earn XP — shifts pay 25 XP each.
  2. 02First achievements push you most of the way: Clocked In (+100), Buy the Dip (+50), Shareholder (+150).
  3. 03Level 2 needs 566 XP (100 × n^2.5).
  4. 04Level up, then return to Patty.

▸ Briefing

  • Open any stock chart

▸ How to complete

  1. 01Walk into any ticker building.
  2. 02Open the trading terminal.
  3. 03View any candle chart.
  4. 04That's it. Looking is free. Come back to Patty.

▸ Briefing

  • Earn $10 more in wages
  • Hold $300 (cash in pocket)

▸ How to complete

  1. 01Work 1–2 more shifts to bank $10+ in wages.
  2. 02Hold the stack — $300 total in your pocket.
  3. 03Don't buy the share early: the quest checks $300 on hand.
  4. 04Turn in at Patty for the sincere talk.

▸ Briefing

  • Buy any share
Golden Spatula item sprite

GOLDEN SPATULA — equippable hand item, +2 ATK (a trophy spatula, not a war sword). +1 dignity, +0 alpha.

▸ How to complete

  1. 01Walk into an exchange / ticker building and open the terminal.
  2. 02Pick any ticker — the cheapest shares run ~$18–25.
  3. 03Buy 1 share.
  4. 04Turn in at Patty. Welcome to the game for real.

CHAPTER 2 CHAIN — "FIRST BLOOD" (BRETT)

Opens after FIRST SHARE. The Bull Lodge arc: your first big win/loss, position hygiene, and the war chest.

SIDE QUESTS

SECTION 02

HOW THE TOWN WORKS

WORK & CAREERS

Stand in a glowing work zone (Moon Burger grill, lumber yard…) and hold E to work a shift. Wages scale with your rank; promotions are earned by cumulative hours. 8 paid hours per UTC day — extra hours are unpaid but still count toward promotion. A diner shift pays ~$50–80 and 25 XP, takes ~15 min (first intro shift is 5 min).

WORK & CAREERS spec table
RULEVALUE
Shift inputStand in glowing zone, hold E
Diner shift pay~$50–80
Shift XP25 XP
Shift length~15 min (intro shift: 5 min)
Paid cap8 h per UTC day (extra hours unpaid, count to promotion)

TRADING

Ticker buildings house exchange terminals with live candle charts across 250+ tickers on 4 real exchanges (New York, London, Seoul, Frankfurt) plus crypto. Buy and sell shares with cash; portfolio and since-inception P&L are tracked per character. Any trade earns 5 XP (capped at 100 XP/day); a profitable sell earns XP = 20% of the profit. Churn loses to the spread — patience is alpha.

TRADING spec table
RULEVALUE
Tickers250+ stocks on 4 real exchanges + 20 crypto
Any trade5 XP (cap 100 XP/day)
Profitable sellXP = 20% of the profit
P&L trackingSince-inception, per character

INFLATION

The most important mechanic in Tendie Town: your CASH loses value every single day. Inflation eats a fixed percentage of your cash pile on a daily timer — log in after a week away and the bite is taken for all seven days at once. Shares, items and property are UNTOUCHED — inflation only burns idle cash. The lesson is the game’s whole thesis: money under the mattress dies; money in the market lives. Convert wages into shares early, and never sit on a big cash pile before logging off.

INFLATION spec table
RULEVALUE
Rate2% per day (set by the server)
HitsCASH ONLY — shares, items, property are safe
AppliedOn login + hourly, for ALL elapsed time
FloorNever below $0 — it can’t put you in debt
StrategyInvest wages fast; idle cash melts

LEVELING

XP to reach level n = 100 × n^2.5. XP comes from shifts, trades, achievements, and streaks — a diversified portfolio of actions.

LEVELING spec table
RULEVALUE
Level curveXP(n) = 100 × n^2.5
Level 2566 XP
Level 1031,623 XP
Level 501,776,767 XP (~14–16 h of active play)
Achievement XP~345k total budgeted

COMBAT & HP

HP bar over your head — you gain +10 max HP every level. All monsters are SHARED: every player sees (and fights) the same rats, spiders and boss, live. Sewer rats (manholes, level 1) aggro within 5 tiles and bite 7–12 (big rat 14–20). Deep in the tunnels an iron gate (LV 5 REQUIRED) drops into the SPIDER CAVERNS: spiders hit 15–25, and the GIANT SPIDER boss hits 30–60, moves fast, and has 60 HP — bring a team. Next to the Golden Tick bar, the chalked FIGHT CLUB ring is open PvP (E to brawl, both fighters must be inside). Death respawns you at city center — no other penalty. HP regens Call-of-Duty style after ~5s out of combat.

COMBAT & HP spec table
RULEVALUE
Max HP100 + 10 per level
MonstersShared across ALL players (server-side)
Rat / big rat bite7–12 / 14–20 dmg
Spider bite (sewers L2, LV 5 gate)15–25 dmg
Giant spider boss60 HP · 30–60 dmg · 150 XP + $50
Fight club (next to the bar)Open PvP inside the ring
Death penaltyRespawn at city center — nothing else
HP regen~5s out of combat
Pixel-art under-city sewer tunnel with a swarm of rats and one big masked rat

FORAGING

East past the villas: the Whispering Pines. Glowing bushes are ripe — collect berries and mushrooms and sell to Forager Fred for $1 apiece, cash on the barrel, no questions asked.

FORAGING spec table
RULEVALUE
LocationWhispering Pines, east past the villas
Ripe signalBushes glow
BuyerForager Fred — $1 apiece

PREMIUM & AFK WORK

Premium players can clock in and log out — wages accrue offline (12h cap) and settle on next login. New accounts get a free 7-day premium trial. No mechanic punishes absence; streak freezes protect your streaks.

PREMIUM & AFK WORK spec table
RULEVALUE
AFK workClock in, log out — wages accrue offline
Offline cap12 h, settled on next login
TrialFree 7-day premium for new accounts
AbsenceNo punishment; streak freezes available

PRESTIGE — REINCARNATION

At level 50 you may reincarnate: level, cash and positions reset to a fresh start ($50), but mastery, titles, items, achievements and streaks carry over. Each prestige grants +10% XP from all sources (max III, +30%) plus a golden nameplate and exclusive item.

PRESTIGE — REINCARNATION spec table
RULEVALUE
UnlockLevel 50
ResetsLevel → 1, cash → $50, positions → none
Carries overMastery, titles, items, achievements, streaks
XP bonus+10% per prestige (max III, +30%)
ExtrasGolden nameplate + exclusive item per tier

Level curve reference: LV 2: 566 · LV 10: 31,623 · LV 20: 178,885 · LV 30: 492,950 · LV 50: 1,776,767 XP.

SECTION 03

ITEMS & EQUIPMENT

GOLDEN SPATULA spriteEPIC

GOLDEN SPATULA

Chapter 1 finale reward (also at Diner Mastery Tier V; golden hand items run $25,000 in the shop).

Equippable hand item. +1 dignity, +0 alpha.

EPIC

GOLDEN SHAKER

Diner Mastery Tier VI unlock.

Epic hand item for the Milkshake Alchemist.

COMMON

WOODEN STICK

Diner Mastery Tier II unlock.

"That's for goblins." — Patty

COMMON

BASEBALL BAT

Diner Mastery Tier IV unlock.

Hand item. Also acceptable for rat negotiations.

EPIC

DIAMOND MACE

Diner Mastery Tier X (Tendie Tycoon).

The endgame handshake. 60 hours of griddle time.

EPIC

PIMP CUP

Diner Mastery Tier VIII; also the Tendie Millionaire achievement.

Wealth flex item. Sip responsibly.

FORAGEABLE

BERRIES & MUSHROOMS

Glowing bushes in the Whispering Pines (east past the villas).

Sell to Forager Fred, $1 each, no questions asked.

FORAGEABLE

WOOD

Lumber-yard chop work zone.

Sell at Lumber Jack.

COSMETIC

WEARABLES

Threads & Trends boutique (Stella).

Hoodies, caps & rare pieces — tradable; can go in your backpack.

RUMORED

RAT MASK

Rumored rare drop from the BIG rat in the under-city tunnels.

Rare as hen's teeth, worth a fortune.

KEY ITEM

PATTY'S MUG

Chapter 1 story flag (the sincere one).

Key item — not equippable. Flag for future chapters.

COSMETIC

TENDIE CRATE / SPRAY CAN (GOLD)

Hidden-achievement cosmetics (Lucky Duck / Street Poet).

Hidden-achievement cosmetics. Open one if you find one.

SECTION 04

31 ACHIEVEMENTS · 7 HIDDEN

Total budgeted achievement XP: 345,490 XP. One-time, account-bound. The 7 hidden ones are spoiler-blurred below — hover at your own risk.

All visible achievements
DESCRIPTION
Clocked InComplete your first diner shift.+100 XP
ShareholderOwn your first share.+150 XP
Buy the DipExecute your first trade.+50 XP
Chart ReaderReach level 5.+500 XP
Ticker WatcherReach level 10.+2,000 XPTITLE: TICKER WATCHER
Market RegularReach level 25.+10,000 XPTITLE: MARKET REGULAR
Ready to AscendReach level 50.+50,000 XPTITLE: GOLDEN HAND
Four FiguresHold $1,000 in cash.+500 XP
Five Figure FlexHold $10,000 in cash.+3,000 XP
Six Figure SethHold $100,000 in cash.+15,000 XPTITLE: SIX FIGURE SETH
Tendie MillionaireHold $1,000,000 in cash.+40,000 XPTITLE: MILLIONAIREITEM: PIMP CUP
Getting the HangComplete 10 trades.+300 XP
Day TraderComplete 100 trades.+2,500 XP
Terminal HandsComplete 1,000 trades.+12,000 XPTITLE: TERMINAL HANDS
Green WeekReach $1,000 realized profit.+800 XP
Printer Go BrrrReach $100,000 realized profit.+10,000 XP
Tendie BaronReach $1,000,000 realized profit.+30,000 XPTITLE: TENDIE BARON
One Good CallMake $10,000 on a single trade.+5,000 XP
Reliable EmployeeWork 10 hours at the diner.+1,000 XP
Company HamsterWork 50 hours at the diner.+6,000 XPTITLE: COMPANY HAMSTER
Griddle MasterReach Diner Mastery Tier V.+4,000 XP
Tendie TycoonReach Diner Mastery Tier X.+20,000 XPITEM: GOLDEN SPATULA
Born AgainReincarnate for the first time.+25,000 XP
Full CircleReach Reincarnation III.+100,000 XPTITLE: FULL CIRCLE

SECTION 05

MASTERY — THE GRIND LADDER

Account-wide and permanent. Every minute your account is online — any character, working or not — banks toward the next rank. Each rank adds +5% to all wages, up to ×1.5 for Tendie Tycoon. No items, no XP. Just pay for time served.

Mastery grind ladder ranks
WAGES ×
ITourist2h1.00×
IIDay Tripper5h1.00×
IIIRegular10h1.00×
IVLocal20h1.00×
VTownie40h1.00×
VIGrinder75h1.00×
VIIClock-Puncher150h1.00×
VIIIShift Lifer300h1.00×
IXNo-Lifer600h1.00×
XTendie Tycoon1000h1.00×

PRESTIGE TIERS I–III

REINCARNATION I

TITLE: TWICE-BORN

  • +10% XP from all sources
  • Golden nameplate
  • Item: Emerald Sword
  • Est. run: ~11–12 h
REINCARNATION II

TITLE: THRICE-BORN

  • +20% XP from all sources
  • Animated golden nameplate
  • Item: Pixel Halo
  • Est. run: ~9–10 h
REINCARNATION III

TITLE: ETERNAL WAGEY

  • +30% XP from all sources
  • Rainbow golden nameplate
  • Item: Golden Wheelchair
  • Est. run: ~8 h

SECTION 06

KNOW YOUR TOWN

Top-down pixel-art map of Tendie Town with labeled landmarks12345678

Ready to clock in?

▶ PLAY FREE

Free 7-day premium trial for new accounts.